THE ROAD AHEAD FOR DANGEROUS DRIVING
Our next 3 updates are detailed below. More details will be added as we get close to the release dates.
“THIRD PARTY, FIRE & THEFT”
Estimated May 31st
This update adds 6 player online racing Version 1.
Look for a blog post soon with everything you need to know about this exciting new addition!
Also included in this update:
- Ability to raise the camera on the right stick
- Save player’s last paint choice per car
- Increase the amount of Boost earnt from Air
- Add HUD scaling on PC to fix issues reported with running the game at different resolutions
- Fix Xbox One Leaderboards ‘Top’ filter never loading on the Results screen
Estimated June 7th
This update will reduce the likelihood of the player car experiencing bad collisions such as intersecting the road, being launched into the air, spawned facing the wrong way after a collision and being spun around by /getting stuck in barriers.
- Fix an issue at the U turn on the Hypercar Class Shakedown event where players get stuck in a crash/respawn /crash loop
- Add ability to go backwards though paint choices in car select
- Save Sensitivity options – currently resets each time you relaunch the game
Estimated end June
This update adds more online features and includes an engine upgrade to improve Performance.
- Online Racing Version 2
- Online Road Rage
- Priority Fixes
- Flip the real world road signs per track so they always point the right way for the player
- Upgrade to Unreal Engine 4.22 which we believe will improve load times, reduce stutter in the Point to Point tunnels and improve overall rendering performance.
- Other fixes TBC. See the Known Issues list for what we are currently investigating.
As is the nature of any software development this roadmap is subject to change – either because of new issues that might emerge or because of the timing of the Certification processes on PlayStation and Xbox One which can delay the Updates arriving to you.
What we can guarantee is that we will be transparent in our communication. Check back for regular updates.
“I’ve found a bug”
“I’ve got a Feature Request”
“When is Online Racing coming”
“Where is Crash mode”
Whatever your question you’ve come to the right place. Answering your questions is really important to us.
On this page you will find:
- Our roadmap for the next few months
- A list of frequently asked questions
- A list of Known Issues that we are currently investigating
Videogames are highly complex pieces of software engineering with many many processes all happening at the same time. In our game, our cars are travelling at over 200 mph alongside other computer controlled racers and traffic travelling of varying speeds. Given all these moving parts and the different play styles of players of a wide range of skill and abilities, it’s quite normal for one player to see a bug multiple times and for another to never experience it at all.
Since we released Dangerous Driving issues have been reported that we never saw during testing or that we saw once and then were never able to reproduce – as any software professional will tell you if you cannot reproduce a bug it is almost impossible to fix it! It is only with your help that we can first identify and then fix these bugs.
Thank you to all of you in our Dangerous Driving Club and on Reddit who sent us bugs and especially those who filled in a bug report. Please continue to use this method to report issues to us. This is 100% the best way to help us track bugs. If it’s been submitted there you can be confident it is now logged in our system and will be looked at.
If you’re submitting a bug relating to collision or other non-100% reproducible issue, then sharing a video with us (the higher the quality the better e.g. an unlisted YT video) is incredibly helpful. Seeing what was happening when the bug occurred is invaluable in us trying to reproduce the problem which is the first step towards finding a fix.
We ARE listening and you can rest assured that the bugs you’re reporting into our database are being tracked and investigated.
We are a small team and so a staggered approach is the best way to provide a stable, solid experience for all.
We will continue to update this page regularly so check back for new information.
With thanks from The Three Fields Team
P.S. Check the link below for details of the Update we already released at the end of April
“FREQUENTLY ASKED QUESTIONS”
We are a tiny team and due to the volume of emails we are receiving its just not possible for us to answer them all personally. However rest assured that we ARE reading them all.
To those of you writing to say how much you love the game – thank you! We really appreciate all these messages and have been overwhelmed by your support.
If you have a bug to report please use the form HERE
The digital version is available on PlayStation 4, Xbox One and PC (via the Epic Games store).
RRP: £24.99 | $29.99 | €29.99
Check out our BUY page for more details
Available on PlayStation 4 and Xbox One distributed by Maximum Games. RRP £29.99 | $39.99 | €39.99
The VIP Sedan was a special car we created for digital pre order customers.
It is no longer available.
We are selling the game via the Humble Store and the store is now live.
We do not have any plans to release the game on Steam or any other store at this time.
The non race events are the ones that have Platinum medals.
These are Survival, Road Rage, Pursuit and Shakedown.
There are 27 (28 with the VIP Sedan from the digital pre order).
One (the base Sedan) is open at the start (unless you have a digital pre order in which case you also will have the VIP Sedan at the start) and the rest you unlock through play.
Certain car types are tuned to specific events which you can read about HERE.
…. There will be online racing. We are working on it right now and we will release it as FREE DLC very soon.
There is no local i.e. split screen multiplayer.
On the PlayStation4 Pro Dangerous Driving runs at 1080p 60 fps. The base PlayStation runs at 1080p 30 fps
On the Xbox One X Dangerous Driving runs at 1440p 60 fps. The base Xbox One runs at 1080p 30 fps
All of the vehicles (excluding the VIP Sedan) count towards the Trophy/Achievement – including the pursuit vehicles.
However we added the supercar cop very late in the development (after we had implemented all the Trophies/Achievements)… as a result you can get the Achievement/Trophy by driving the miles in all but one car (it doesn’t matter which one it is).
The music in Dangerous Driving is delivered via Spotify. Follow ‘Three Fields’ to see our dream playlist.
We have long believed that racing games shouldn’t have just one soundtrack. Music, especially the music you drive to, is incredibly personal – and changes based on your mood. It would be hard to have just one soundtrack that suited all players in all those moments. (Even if it was possible it would be beyond the budget of an independent developer.)
That’s why we love things like Spotify’s ‘Songs to listen to in the car’, a smart playlist which picks music for you based on the music you already like to listen to – its personal for everybody.
Whilst Spotify has existed on console for a while not everyone remembers to go set it up and also you have to either control it from another device or keep exiting the game to change track etc. Its not integrated. You’ll be able to authorise it from within the Audio Menu and from then on you’ll be able to control your music from within the game. And the current implementation is, we hope, just the start of a fully featured integration which includes gameplay triggered music!
Currently you’ll need to go out to the Spotify app on the device you’re playing on e.g. PlayStation4 or Xbox / PC to choose the playlist but this is something that we hope to integrate even further in the future. Once the playlist is selected then you can skip tracks forward and back and pause the music in game.
You will need a Spotify Premium account to access this but you can get a 1 month free trial so we highly recommend you check it out.
Follow ‘Three Fields’ to see our dream playlist.
No we do not currently have steering wheel support. It is something we are looking at but as we are a very small team we are currently all focussed on making the online play. Check back here for more update.
Our advice is to be sure you are using a Tuned car which you will need to unlock by doing other events (the ticker tells you which).
Tuned cars are best for Heatwave as they earn, burn and chain boost quicker and you get a 2mph speed increase for every successful chain.
See our blog post about the Vehicles for more info on this.
Traffic checking is not a feature in the game. Traffic is fatal though you should be able to glance off most vehicles and get away with it
Note: we have seen cases of you not crashing when you should and we are looking into this.
We already made two games in this genre – Danger Zone and Danger Zone 2. Check out the other pages of this web site for more info.
Below you will find a list of the most reported Known Issues and their current status. This list is not exhaustive. If a bug you reported is not listed it is likely that it is currently being verified.
[Stability] We are not currently aware of any specific Crash bugs other than those we fixed in the “No Claims Bonus” update released at the end of April. If you experience a game Crash please submit a bug report.
[Performance] Players may experience brief 1 second stutters in the connecting tunnels on the 9 Point to Point tracks on all platforms. This occurs because a new level is being loaded in. Status: Investigating. We intend to upgrade to the latest Unreal Engine 4.22 as part of the “Voluntary Excess” update mid June. We believe this will reduce the tunnel stutter and will report back once we know the results.
[Disk installation] The first pressing of the Xbox One Disk Version auto installs Danger Zone 2 to begin with, not Dangerous Driving – This appears to have been a problem incurred during the manufacturing process of the disk so unfortunately we have no control over it. Status: Fixed for later Disks. The workaround for those affected is you must pause the Danger Zone 2 install & then you will be able to install Dangerous Driving.
[Pre Order Bonus] Microsoft have confirmed that a number of customers did not receive the VIP Sedan and a fix is coming from them before end of May. If you did not get the car on PC please submit a bug report remembering to send us the email address registered to your Epic Games account.
[Collision] Cars can be pushed through the ground, into the air or spun around 180 degrees as a result of awkward collisions with another vehicle, the barriers or the road. Occurs on all platforms. Status: Fixes are planned for the “Fully Comp” update coming c May 31st.
[Gameplay] It is possible to get stuck in an infinite loop where your car has crashed, gets reset on the road and then immediately crashes again particularly at the U Turn on the Desert Marathon Hypercar Shakedown event. We have tracked this down to an issue where the game believes the car has been reset outside the race track so tries to reset it again (and again, and again!). Status: A Fix is planned for the “Fully Comp” update coming c May 31st
[Gameplay] Players have reported that the in-world/real life road accessories are confusing as often the arrows point the wrong way for the race. Status: A Fix is planned for the “Voluntary Excess” update coming mid June.
[Leaderboards] Players have reported that their Leaderboards are not updating on PS4. Status: This has not been verified as a bug. It can take Sony’s servers around 10-20 minutes to update. Check back again later and you should see it has updated.
[Leaderboards] On Xbox One the Top filter will never load unless you are in the Top! It does work in the Leaderboards accessed via the Main Menu. Status: Fixed for “Third Party, Fire & Theft” update coming c May 24th.
[Gameplay] Traffic driving both ways on the split road sections – the crazy fools! Status: Investigating
[UI] Pausing the game while using the look back camera – after resuming the game, the rear camera locks. Status: Investigating
[PC] Various resolution issues have been reported relating to the game launching in a tiny window and the UI not scaling. Status: Fixed for “Third Party, Fire & Theft” update coming c May 24th.
[Gameplay] Road Rage AI stop spawning mid event. Status: Investigating
[Gameplay] Pursuit Mode – instances have been seen on the AI taking each other down, ending the event early. Status: Investigating
[Spotify] We have received some reports of Spotify disconnecting with a ‘A Network Error has Occurred’ Message. Status: Investigating