“Bump N Jump” – Data East – (1982) – Arcade version

In 1984 a local caravan and theme park had new owners and re-opened. They had a few rides and a small video arcade. This was perfect for me and throughout the Summer of 1984 and 1985 I went down there a lot to play their machines. Not all of the machines were genuine, and mostwere counterfeit machines where the names of each game had been changed. This machine turned up one week and turned out to be something of a hidden gem.

 

 

It was a fast action top down racing game with a couple of cool features. Rather than drive a race car, you drove a red wobbling buggy. You drove through different ‘seasons’ all highlighted by a change of colour scheme, and you could make the car jump to avoid your opponents. You could ‘take them out’ by knocking them into the side walls or by landing them. You also had to learn the courses a bit as some of the later sections required careful use of the Jump button. You had to jump sections of water, and move your car in the air to either land on a section of Island before jumping again, or move all the way over to one side to land on a smaller strip of track.

I loved this game, and played it a lot. I think the idea of smashing other drivers off the road must have stuck in my brain somehow! Taking them down was quite hard to do but good fun.

 

 

A direct influence on Burnout 2

 

Many many years later, this game directly influenced the development of “Burnout 2 Point of Impact.” The onscreen HUD message that reminds the Player that the Boost Bar is full “Boost OK” came directly from remembering this old arcade game. The jump message says “Jump OK!” so I thought a similar phrase would fit in the same style.

There was also a really cracking version of this game for the Commodore 64 put out by Bubble Bus Software. It had a catchier name “Bumping Buggies” and it was pretty faithful version of the arcade original. I picked it up in a supermarket for a bargain price of £1.99 and got many many hours of play out of it.

 

 

 

 

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See you next week for Part 9.