Maccoll County Planning Office has granted permission for the new Twining Woods Development – construction work has started and buildings are already starting to pop up 

 

New Update includes

  • Changes to the Maccoll County around Black Creek and Storey – bulldozed a mountain and started work on a town area
  • First look at snappable Live Mixable Buildings
  • 9 new Live Mix collectibles unlocking 32 new Live Mix objects including 22 Buildings variants, scaffolding, cranes and other construction materials
  • Added Video Settings on Xbox Series X and PlayStation 5 allowing players to choose between Quality or Performance mode. Quality mode runs at 30 FPS, targets consistent 4k resolution, reduces screen tearing and adds visual enhancements such as increasing the grass quality
  • Introduce ‘Share Codes’ on Player Created Challenges to enable easy sharing between friends, works cross platform
  • Add Rating option to Player Created Challenges
  • Game will now serve up Most Played/Highest Rated Challenges to Players, Community Challenge Filter also available on the Map
  • Changes to Parking Lots to show Recently unlocked and Most Driven spaces in every Parking Lot
  • The Base and Wreckoning cars are now stacked in the same parking spaces, allowing players to toggle between them to make it easier to see which cars have been upgraded

 

Other Community Requested Fixes

  • Save the camera pitch position for each car in the save game, stop the pitch you have set resetting when you crash 
  • Traffic levels restored to last value selected in DJ menu after events 
  • Fix white screen on console if Takedown performed as time expires
  • Cop sirens now synched online
  • Fix the custom engine audio resetting to default after a crash when a client 
  • Ensure other players will hear the correct engine type
  • Fix palette colours being wrong for some liveries on the Car Customisation screen
  • Physics Reaction Improvements
    • Prevent the central barriers ever being passed though, except in offroad races when barrier collision is turned off
    • Don’t allow driving through Sky track barriers, including in offroad races
    • Adjust collision on the trucks so that lower cars (like the Mulsanne) don’t go under it and get stuck
    • Fix ping off glitch when stuck under a truck caused by physics engine aggressively de-penetrating two vehicles at 500mph 
    • Fix for a case where traffic could end up floating in the air 
    • Fix Bad spin from clipping the end of a barrier
  • Fix for frame rate collapsing due to detached hinged parts, which could occasionally happen if vehicle became severely damaged
  • Fix Game Crash when resetting during a Sky Track race at the same time as the fade to black occurs during the crash camera
  • Fix memory leak that resulted in a Game Crash on consoles after a couple hours of play
  • Reducing tree pop-in at near distance on Medium Texture Quality PC settings