
We are delighted to release our TENTH update since Wreckreation launched.
And with this one we have done something a bit radical!
This pack introduces an alternative, physically driven drift model – this is currently in Beta and will be rolled out gradually, starting with a small group to gauge feedback. Once we have gauged that initial feedback and made any adjustments we will roll it out to all players.
Crucially this new system will sit alongside the existing drift behaviour – it will not replace it. Players will be able to switch freely between the two and decide which they prefer.
This Content Pack also includes the following Community requested and Patreon-voted Improvements:
- Adds a filter to show only incomplete items on the map – this can filter by Incomplete progression events or Incomplete Billboards, Smash Gates and Live Mix Collectibles helping players mop up those last few items by type.
- Replaces Double-Header Billboards so all Billboard collectible-related cars can be collected in Offline play.
- Introduces a change to the reset feature after a crash – now offers both ‘Reset’ (to undamaged vehicle) and Drive away options.
- Adds the Police class to custom events enabling players to make Cop only events
- We have also enabled the ability to choose specific vehicle models for each AI type in all modes of play (note that the existing AI ruleset will need to be deleted when editing custom events and the new Car specific AI ruleset added).
- The player car no longer crashes out when jumping off low Sky tracks outside events
- Console and PC performance has been improved to minimize streaming hitches
In addition we have made multiple small world, Sign and car livery/badge fixes as well as some small UI fixes