Patch 11 is now live Thanks to our Discord members we discovered there were some issues with online connectivity that had got much worse recently - so we have been investigating that. We have identified the cause of a multiplayer…
We’ve had to adjust our plans slightly after a few issues came up that we felt were important to fix properly. An update is now live with the following fixes and improvements across all platforms (unless otherwise specified): Resolved a…
We're celebrating our 15th Update with this FREE Content update featuring 3 new cars and 7 new events. A new cop car - the ever popular Maclean Aurora now comes in a Cop Variant - unlocks at 750 Licence Points…
Welcome to our 14th Update Here is what's included: Drifting Our new Drifting Model, thoroughly tested and loved by our Patreon players, is now available to all players (switch to it in Mix My Car) We've also made the following…
Our 13th free update, Patch 8, is live. Last week, just as we were preparing to release, we discovered a 100% reproducible crash that would have impacted anyone creating events. We held the update back to fix it properly. That…
This is our 7th Patch and our 12th update overall (check out our FAQ for a list of all the updates we have done so far) This patch includes the following improvements and fixes: PC: Keyboard rebinding (beta) - we’d…
We are delighted to release our TENTH update since Wreckreation launched. And with this one we have done something a bit radical! This pack introduces an alternative, physically driven drift model - this is currently in Beta and will be…
We have just published a quick patch to solve a few things we discovered this week and wanted to get sorted quickly. Thanks to everyone involved in getting this out so quickly. Changes: Fixed issue where first race would reset…
In our earlier post here we provided an update on PC performance. We thought it would also be useful to explain what the different Graphics Settings do and how you can vary them to get the best performance on your…
Here is an update on the current state of PC performance in Wreckreation, explaining what we’ve tested internally, and offering practical guidance for players running at or near minimum specification. We will provide a similar update on console early next…